Meta: World Information
May. 15th, 2019 10:25 pmWilford comes from an extremely meta canon, in which he used to be a main character. It's since become a sprawling ensemble piece that grew a plot some time around 2017. Prior to that, it was a series of unconnected shorts. As characters grew more popular, they started appearing in videos together, with editing tricks to make multiple characters played by the same actor appear on screen together.
Originally, Wilford's sketches started out as a series of meta sketches about horror games being real, with Wilford reporting on the various monsters and goings on. This became the crux of my meta, before he became part of a greater continuity that dropped the game aspect and adopted its own meta. I've largely ignored the retcon that happened, except for its basic structure.
The base "game" in the meta verse I've established for Milliways is Grand Theft Auto, particularly GTA V. Los Santos is kind of in a flux state that uses the V and San Andreas maps, as well as a fan-made map that makes both more geographically and geologically cohesive. I use the maps as a backbone, treating them more as a basic guide than straight fact. Los Santos is more like Los Angeles, in that it's a sprawling hellscape that can take several hours to drive across, with hundreds of little boroughs making up the area. The area Wilford lives in is a blank spot on the GTA V map, somewhere up in the Vinewood Hills.
The day to day meta of the average person is based less on the main release, and more on the way RP servers work, with rules and protocol that make a little more logical, realistic sense, given the environment. Due to people having saves and resets, these laws are somewhat skewed, and police will often look the other way if a person who is fucking around isn't causing undue harm to others. Gangs run rampant, petty crime is normal, and getting run over and surprise stabbed is just a part of life.
The world itself is run on pixie magic. Saves first appeared in an ancient kingdom, where a hero was tasked with rescuing a lost princess. As the pixies could not interfere directly, they granted this hero the ability of extra life so he would be able to correct a path that the world should not have taken. Since then, countless generations later, it is simply how the world works. Other games and game tropes exist in the background, with monsters and mayhem just another part of life. Psychics, monster hunters, and exorcists are perfectly ordinary career paths. There's also a deep skepticism of the paranormal when it's used as an explanation for certain crimes or events, as it's seen as a convenient scapegoat. The police and other agencies will often outright reject the possibility of paranormal forces in what appear to be criminal cases unless all other avenues are exhausted.
People from this world run on typical video game mechanics. They have saves and inventory space, which can vary in size from person to person. Save logs are unique to each individual person. Journals and cell phones are common, but a person can use just about anything to access and manage their saves. Small children usually carry some form of immunity from needing saves, and traditionally kids don't start using saves until they're in high school. Some families may not present it as an option until their kids are out of high school. Saves are managed manually, although the presence of a nearby Public Respawn Point can override existing saves. This can be useful for people who are bad at logging their saves, as they won't have to re-live months just because they stepped off a curb wrong and fell in front of a truck. Nobody seems to know how Respawn Points happen, but it's generally accepted that it has something to do with the pixies. If no Respawn Points are available within a reasonable distance, and the death wasn't worthy of permanence, the person will wake up at the point they last logged a save.
Deaths are generally not worthy of permanence. It's become a cyclical process. Since people do not hold life as a fleeting thing, general attitudes tend toward more reckless behaviour. Because of this, people tend to get themselves killed in stupid ways far too often for any afterlife to keep up with. Deaths are only permanent when they are deemed 'good.' The process by which this is judged is unknown. Deaths which are unavoidable are Event Deaths. Event deaths are those which happen naturally, or where death would be the natural outcome of a series of events. Sometimes non-Event deaths are permanent, and can be avoided by another person opening a previous save and changing the course of action. Event deaths cannot be changed. No person can go back far enough to change the events. A changeable non-event death would be if someone is accidentally killed by another person, and that person opening a previous save and not taking the actions that led to the first person's death. An Event death are those where nothing could be done, or where the person who caused the death has no want or ability to go back to undo the action. Very rarely can an outside individual stop an Event.
There have been a number of temporary and permanent deaths in canon. Some have been temporary through apparent resets, while others were temporary through the use of magic. As of this point in canon, Wilford has had two confirmed deaths (much more, depending on how one of the Slenderman videos is interpreted). Celine has died once, possibly permanently.
Since most of the characters are played by a small group of actors, many of them have the same face. Wilford's PB also plays Mark and Damien, as well as countless side characters. Nichola's PB plays two unnamed characters who both seem to have very similar jobs. Celine's PB is also a makeup artist in another connected series, ironically playing against Mark, Celine's ex-husband in the main storyline. For the purposes of avoiding confusion and getting too meta, I'm choosing to ignoring the fact that three of the main characters look exactly the same. Since Mark and Damien are drawn to look differently in the 'Damien' short, I'm choosing to go with nobody sharing the same face in reality. For simplicity's sake, the District Attorney's imaginary PB for Millicanon is more or less modelled after the man who operated the camera (the character was never shown in any of the episodes, since his entire arc was filmed as the audience's perspective). The only exception to face twins are the Jims, who are canonically an army of news reporting clones.
A collection of the relevant pieces of canon can be found on Wilford's journal, in two separate playlists. Not included are characters who have so far not been included in the main continuity to a point that they impact the plot, though they do show up from time to time.
Originally, Wilford's sketches started out as a series of meta sketches about horror games being real, with Wilford reporting on the various monsters and goings on. This became the crux of my meta, before he became part of a greater continuity that dropped the game aspect and adopted its own meta. I've largely ignored the retcon that happened, except for its basic structure.
The base "game" in the meta verse I've established for Milliways is Grand Theft Auto, particularly GTA V. Los Santos is kind of in a flux state that uses the V and San Andreas maps, as well as a fan-made map that makes both more geographically and geologically cohesive. I use the maps as a backbone, treating them more as a basic guide than straight fact. Los Santos is more like Los Angeles, in that it's a sprawling hellscape that can take several hours to drive across, with hundreds of little boroughs making up the area. The area Wilford lives in is a blank spot on the GTA V map, somewhere up in the Vinewood Hills.
The day to day meta of the average person is based less on the main release, and more on the way RP servers work, with rules and protocol that make a little more logical, realistic sense, given the environment. Due to people having saves and resets, these laws are somewhat skewed, and police will often look the other way if a person who is fucking around isn't causing undue harm to others. Gangs run rampant, petty crime is normal, and getting run over and surprise stabbed is just a part of life.
The world itself is run on pixie magic. Saves first appeared in an ancient kingdom, where a hero was tasked with rescuing a lost princess. As the pixies could not interfere directly, they granted this hero the ability of extra life so he would be able to correct a path that the world should not have taken. Since then, countless generations later, it is simply how the world works. Other games and game tropes exist in the background, with monsters and mayhem just another part of life. Psychics, monster hunters, and exorcists are perfectly ordinary career paths. There's also a deep skepticism of the paranormal when it's used as an explanation for certain crimes or events, as it's seen as a convenient scapegoat. The police and other agencies will often outright reject the possibility of paranormal forces in what appear to be criminal cases unless all other avenues are exhausted.
People from this world run on typical video game mechanics. They have saves and inventory space, which can vary in size from person to person. Save logs are unique to each individual person. Journals and cell phones are common, but a person can use just about anything to access and manage their saves. Small children usually carry some form of immunity from needing saves, and traditionally kids don't start using saves until they're in high school. Some families may not present it as an option until their kids are out of high school. Saves are managed manually, although the presence of a nearby Public Respawn Point can override existing saves. This can be useful for people who are bad at logging their saves, as they won't have to re-live months just because they stepped off a curb wrong and fell in front of a truck. Nobody seems to know how Respawn Points happen, but it's generally accepted that it has something to do with the pixies. If no Respawn Points are available within a reasonable distance, and the death wasn't worthy of permanence, the person will wake up at the point they last logged a save.
Deaths are generally not worthy of permanence. It's become a cyclical process. Since people do not hold life as a fleeting thing, general attitudes tend toward more reckless behaviour. Because of this, people tend to get themselves killed in stupid ways far too often for any afterlife to keep up with. Deaths are only permanent when they are deemed 'good.' The process by which this is judged is unknown. Deaths which are unavoidable are Event Deaths. Event deaths are those which happen naturally, or where death would be the natural outcome of a series of events. Sometimes non-Event deaths are permanent, and can be avoided by another person opening a previous save and changing the course of action. Event deaths cannot be changed. No person can go back far enough to change the events. A changeable non-event death would be if someone is accidentally killed by another person, and that person opening a previous save and not taking the actions that led to the first person's death. An Event death are those where nothing could be done, or where the person who caused the death has no want or ability to go back to undo the action. Very rarely can an outside individual stop an Event.
There have been a number of temporary and permanent deaths in canon. Some have been temporary through apparent resets, while others were temporary through the use of magic. As of this point in canon, Wilford has had two confirmed deaths (much more, depending on how one of the Slenderman videos is interpreted). Celine has died once, possibly permanently.
Since most of the characters are played by a small group of actors, many of them have the same face. Wilford's PB also plays Mark and Damien, as well as countless side characters. Nichola's PB plays two unnamed characters who both seem to have very similar jobs. Celine's PB is also a makeup artist in another connected series, ironically playing against Mark, Celine's ex-husband in the main storyline. For the purposes of avoiding confusion and getting too meta, I'm choosing to ignoring the fact that three of the main characters look exactly the same. Since Mark and Damien are drawn to look differently in the 'Damien' short, I'm choosing to go with nobody sharing the same face in reality. For simplicity's sake, the District Attorney's imaginary PB for Millicanon is more or less modelled after the man who operated the camera (the character was never shown in any of the episodes, since his entire arc was filmed as the audience's perspective). The only exception to face twins are the Jims, who are canonically an army of news reporting clones.
A collection of the relevant pieces of canon can be found on Wilford's journal, in two separate playlists. Not included are characters who have so far not been included in the main continuity to a point that they impact the plot, though they do show up from time to time.