Wilford Warfstache (
cottoncandypink) wrote2017-10-29 11:48 am
About Wilford
Wilford has been severely retconned in canon. His Millicanon primarily reflects his character pre-retcon, while his plot is using elements from the retcon and beyond in ways that still flow. The events of Who Killed Markiplier and later are taken at varying degrees of interpretation. Particularly, I see WKM and WMLW being a somewhat delusional look at Abe's point of view, which is why these portions of canon seem to be set about 90 years ago (while the Jim tapes seem to be contemporary). Wilford is not an Army colonel, and never has been. Instead, his being called Colonel is some sort of inside joke that arose from a party, and it just stuck. He remains a journalist with a TV show. Other episode, such as Damien, are interpreted more literally.
For the purposes of Millicanon, William J Barnum is an alias he uses for certain situations where anonymity is important. His name is not, and never has been William.
In canon, Wilford is a very cartoony psychopath, but that's irritating to play. He's more of a clinical psychopath in Milliways. His concept of right and wrong is based entirely on how an action would affect his public image. He takes his job very seriously, and every decision he makes is based on keeping a credible appearance. Being from the world he is, it took him a very long time to adjust to a different set of morals in the bar. Things that are non-issues at home are Very Big Issues in-bar, and it was a slow and painful learning experience for everybody involved. He has one line he will not cross, and may throw unprovoked punches when other people cross it too close to him - little kids (and other people or things that can't defend themselves) are off limits.
He has no special powers to speak of, outside those that come with his world. He has saves and inventory space, and is a bit stronger and tankier than most humans from more baseline worlds. He cannot access or use his saves in-bar or on other worlds. His inventory remains available wherever he is. He can also be incredibly observant when he can be bothered to pay attention. Not to superpower levels, but more than the average person. Most of the time, he prefers to act like a blithering idiot though.
For the purposes of Millicanon, William J Barnum is an alias he uses for certain situations where anonymity is important. His name is not, and never has been William.
In canon, Wilford is a very cartoony psychopath, but that's irritating to play. He's more of a clinical psychopath in Milliways. His concept of right and wrong is based entirely on how an action would affect his public image. He takes his job very seriously, and every decision he makes is based on keeping a credible appearance. Being from the world he is, it took him a very long time to adjust to a different set of morals in the bar. Things that are non-issues at home are Very Big Issues in-bar, and it was a slow and painful learning experience for everybody involved. He has one line he will not cross, and may throw unprovoked punches when other people cross it too close to him - little kids (and other people or things that can't defend themselves) are off limits.
He has no special powers to speak of, outside those that come with his world. He has saves and inventory space, and is a bit stronger and tankier than most humans from more baseline worlds. He cannot access or use his saves in-bar or on other worlds. His inventory remains available wherever he is. He can also be incredibly observant when he can be bothered to pay attention. Not to superpower levels, but more than the average person. Most of the time, he prefers to act like a blithering idiot though.
